
Osman ÇAPUTCU
- Architect
- Game Designer
- Entrepreneur
I was born in 1999 in Konya. I completed my architectural education as an "Honor Student". I have endeavored to reflect the vision I gained in my architectural education in my professional practice with many small-medium-large scale projects in different disciplines that I have done throughout my education. During my student years, I stepped into professional working life and I continue my learning process.
I did "Architecture by Traveling - Learning" in different cities in Turkey and had the opportunity to develop my technical education with Architect / Architectural Restoration Specialist Aslı ÖZBAY with master-apprentice practice.
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I carried out architectural and design activities in different geographical regions of the country. I participated in national and international competition projects and received awards.
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I strive to apply architecture to my life rather than a profession, and I adopt a versatile, active, and social approach in life.
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I am closely interested in music and theater, play the guitar, and continue my theater activities within the Cihangir Atölye Sahnesi.
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In the year 2021, I added the fields of entrepreneurship and digital game design to my architectural practice, and I support my practice with unique methods. I graduated from Google Game and Application Academy, where I was awarded a scholarship. I've been involved in different game design processes, I've developed games at different scales, including award-winning games. In 2022, I started my second university, Istanbul University Computer Programming Department.
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In the first quarter of 2023, as a start-up, I established the Deeplay Creative Studio, where I provided architecture, design, and game development services.
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I continue my studies based in Istanbul and multidisciplinary.